Victory Points
Roll three-of-a-kind of 1, 2 or 3 to gain as many Victory Points as the number. Every extra matching die gains 1 more.

Roll the dice and make the best possible combinations to heal yourself, attack your opponents, purchase cards, or earn Victory Points!

King of Tokyo is a game for 2 to 6 players where you play as mutant monsters, rampaging robots, or even abominable aliens battling in a fun, chaotic atmosphere. Roll dice and choose your strategy: will you attack your enemies, heal your wounds, or improve your Monster?
Your rampage brings you glory. Be the first Monster to gain 20 Victory Points and the crown is yours.
Or get your claws out and eliminate every rival. The last Monster still standing claims victory.
Keep the faces you like, reroll the rest, then resolve them all. Four symbols decide what your Monster does this turn.
Roll three-of-a-kind of 1, 2 or 3 to gain as many Victory Points as the number. Every extra matching die gains 1 more.
Gain 1 Energy cube for each Energy face rolled. Keep them in your reserve until you spend them on Power cards.
Monsters that are not in the same place as you lose 1 Life Point per Smash. Inside Tokyo you hit everyone outside, and the other way around.
Outside of Tokyo, gain 1 Life Point per Heal face, up to a maximum of 10. Inside Tokyo, Heal faces do nothing.
Roll the 6 black dice, set aside the faces you want and reroll up to three times in total.
Resolve every die in the order you like: Victory Points, Energy, Smash and Heal.
If nobody holds Tokyo, you must move in and place your Monster on the board.
Spend Energy cubes on the three face-up cards, or spend 2 to sweep them away and reveal three new ones.
Resolve the card effects that trigger at the end of your turn, then pass the dice to your left.

Every Monster starts with 10 Life Points and 0 Victory Points. Each has its own board with a dial for Life and a dial for Victory. Who will you unleash on the city?

The radioactive lizard that started it all, crashing through Tokyo with claws out.

A colossal ape with a cybernetic eye, built to climb anything and punch the rest.

Nine lives, plated in purple armor and powered by far too many rockets.

A steel-scaled dragon assembled for one purpose: flatten whatever is left standing.

An interstellar explorer in a bubble helmet, freezing the city one blast at a time.

A little green invader in a mechanical exosuit, here to conquer and stay.

Energy cubes included. The green dice and the Smoke, Mimic, Shrink and Poison tokens are used by specific Power cards.



Mindbug creatures storm the city. Take control of your opponents' creatures and turn them against their owners.
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A fresh take on the original rampage for 2 to 4 players, in 30 minutes of pure chaos.
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Fill up your Wickedness gauge and unlock twisted new powers along the way.
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Two new Monsters, Pumpkin Jack and Boogie Woogie, plus Costume cards to dress up your Monster.
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Evolution cards give every Monster its own unique powers. Pandakaï joins the fight.
Buy on AmazonEach pack adds a brand-new Monster with its figure, board and Evolution cards. Compatible with King of Tokyo and King of New York.

The masked wrestler enters the ring with new mechanics and his own Evolution cards.
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Gigazaur's little one is ready to wreck the city just like its parent.
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The Great Old One rises from the depths with its own figure, board and Evolution cards.
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The god of the dead brings his own figure, board and Evolution cards to Tokyo.
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A robotic sabertooth with its own figure, board and Evolution cards, ready to go berserk.
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The legendary ape climbs into Tokyo with its own figure, board and Evolution cards.
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Grab your Monster, roll the dice and stomp your path to victory.